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Full Version: Something's funny with my OpenGL
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I have an ATI X1600.. and I know that it runs DOOM 3 on high quality in a very decent framerate in Windows.

In Linux, I had to install the drivers first in order to make the display at least run on 1280x1024. I managed to do that successfully. Right now my display is at 1280x1024.

However, I thought that the 3D drawing capabilities of Open GL in my linux installation is very limited for some reason. I do not get a smooth animation when, for example, I rotate the view in Blender. And most notably, some OpenGL screensavers are really quite slow even though their polygon complexity is very simple that even an old TNT2 can handle them.

Is there something wrong with my graphics card drivers? or is it a problem with my OpenGL configuration? And how can I fix this?

you should read and do the following :

Robert B
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