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> Glut/gl Missing Includes And Static Libs.. :(, Graphics programming
impress
post Mar 6 2005, 01:51 PM
Post #1


Whats this Lie-nix Thing?
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Joined: 6-March 05
Member No.: 4,735



Hello everyones!

I manage to have my PC running Linux SUSE 9.2 and get rid of the windoze os. I can compile and run an hello world program in a shell.. but now I want to move to the next level... by trying the Hello World sample from the OpenGL red book.

The problem it's that I don't have any GLUT/OpenGL includes files in my machine! sad.gif I took a look in /usr/include/GL and I got only gle.h.. no glut.h file! In fact, I output all files on my HD and I search for anything with glut.. I found only dynamic library (.so) which can be used by the program once it's compiled.

I also check on the sourceforge web site... but that seem an older version than the one I have on my system...!? And, after trying.. I got several errors trying to do the make operations. And I figure that maybe it's not the proper way of installing it on SUSE distribution.

best regards,
impress
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impress
post Mar 15 2005, 10:47 AM
Post #2


Whats this Lie-nix Thing?
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Group: Members
Posts: 4
Joined: 6-March 05
Member No.: 4,735



Great! smile.gif I found something to compile and test 3D on my PC.. I were looking for benchmark like 3DMark.. or anythings which look more serious than glxgear. I found a demo on pouet.net called VIP2. In fact, they provide source code and you need to compile it yourself... I compile it using "make" but I needed to add #include AFM_H (or something similar) in IncludesglWindow.h of that project. Then, I am able to launch that demo on my Linux machine in 1280x1024 and get fluid movements! smile.gif Now, I am happy to see that my PC can at least show up something acceptable! There's glitches between part.. but I wrote to the one who was doing porting of that demo from Windows to Linux and he mentions me that due to limitation of 64megs of RAM, a lot's of things are loaded on small portion of time which could end up of small break of <500ms that I saw on my PC.

Maybe, launching a 3D game would have do it.. but, I having something you can compile and let play without any interaction sound better as a test... Some scene show lot's of objects in movement. smile.gif

so, if you are looking for 3D Benchmarking on Linux.. you might want to give a try to...
http://www.pouet.net/prod.php?which=8562

regards,
impress
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